Creating Death Star-Level Crises In Star Wars: The Old Republic [Bioware] (Kotaku)

Creating Death Star-Level Crises In Star Wars: The Old Republic [Bioware] (Kotaku): "

The Old Republic world designer Jesse Sky and his team are responsible for creating Flashpoints, moments of group-based galactic crisis in the game on the same level as the Death Star battle. No pressure. More »

Source : Kotaku

Explore : Cinema, Video Games

"

Lead me, FOLLOW ME, or get out of my way. - General George Patton

Blog Archive